AI Insights · Timothy · July 2021
Top 5 Vikings Games in Europe: Q2 2021 Performance
Analyzing the performance of the top 5 Vikings-themed games in Europe during Q2 2021, focusing on weekly downloads, revenue, and active users.
The second quarter of 2021 saw varying performance trends across the top 5 Vikings-themed games in Europe. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Frostborn: Action RPG from KEFIR experienced fluctuations in its weekly revenue, starting Q2 with approximately $130.7K and ending at around $39.8K. Weekly downloads saw a notable decline, beginning at 40.4K and dropping to 8.7K by the end of June. Active users also decreased steadily from 112.9K to 48.9K over the quarter.
Vikings: War of Clans by Plarium LLC showed a marked increase in revenue, peaking at about $458.3K in mid-June. Downloads for the game remained relatively stable, fluctuating between 5.8K and 8.2K. The active user base saw a slight decline from 57.4K to 49.8K by the end of the quarter.
Lucky Buddies from Everybuddy Games had a gradual increase in revenue, ending the quarter at around $4.4K. Downloads were inconsistent, peaking at 4K in early April and then stabilizing around 1K to 2K. Active users mirrored this pattern, reaching a high of 3.1K in mid-April before settling around 1.9K by the end of June.
Jewel The Lost Viking by ENP Games saw minimal revenue, with a slight peak at $57 in mid-June. Downloads declined sharply from 3.6K at the start of April to just 14 by the end of June, indicating a significant drop in new users.
Finally, Medieval Clicker Blacksmith by Noxfall Studios experienced stable but low revenue, hovering around $8 to $12 throughout the quarter. Downloads showed a brief spike to 615 in late May but generally remained low, ending at just 1 by the end of June.
For more detailed insights and data on these games, visit Sensor Tower.